Developers
Trac Network is currently available as Release 1 that can be used to create smart contracts in a peer-to-peer (decentralized) fashion, but detached from the upcoming mainnet release.
The concept of Trac Network allows to create independent subnets. The use of subnets are encouraged if the different use-cases don't require the full validation power of mainnet. This means that using Release 1 won't return validator rewards in $trac but in turn operate gas-less. Incentives to validate can then be provided from within the different apps that are being developed.
If a developer requires help from existing validators, developers can ask approved validators to secure their subnet. Validators are pre-approved through licenses and committed to support the entire Trac Network, including subnets.
Due to high TPS and fast transaction finality. Release 1 is especially equipped to support slower crypto networks.
Note: Developing and releasing apps with Release 1 will continue to work post-mainnet release as these are independent subnets.
This gives developers the opportunity to develop several kinds of solutions without waiting for mainnet release. The there are a lot of use-cases that can already be covered but are not limited to:
Interoperability Layers
Cross-chain communication
Cross-chain marketplaces, staking, lending (DeFi)
Real World Asset (RWA) trading
Bridges
Co-Processing
L2-apps
Oracles
L1s & L2s & Rollups
Create entire crypto infrastructures just on a single Trac Network subnet
Chats / Social Networks
Extend the built-in chat features using smart contracts
AI agents trigger contract interactions (trading e.g.)
Decentralized social networks
Content
Buy/sell content (text, sound, video, games)
Content rendering (games, websites, books, comics)
Content creation (decentralized workgroups)
Gaming
Multiplayer games
Metaverse experiences
In-game/metaverse rewards & marketplaces
and many more!
What you shouldn't use Release 1 for is to create token/collectible standards as there is no inter-contract communication implemented yet. This feature will be available in subsequent releases and mainnet.
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